How it's made

Classroom (Blender)
High-poly model
Low-poly model

 
School Run Driver (Blender)
High-poly model

Low-poly model

 Baked PBR maps

UV unwrap
 
High-poly model

 
Texture nodes
 
Texture baking (P.B.R. physically based rendering):
Albedo map
Metalness map
Normal map
Roughness map
 
Classroom high-poly renders (Blender)


 Multiple items albedo map example
 
Multiple items normal map example
 
Multiple items (half of them) render
 
Stonehenge (Blender)
 
Animation




 Stonehenge (Unity Engine)
 
Lighting bake (Unity Engine)
 
Lighting probes (Unity Engine)
 
 
Visual scripting (Unity Engine)


School Run Driver (Unity Engine)
 
Bus script (Unity Engine)

 
School Run Driver scene (Unity Engine)
 
Script example (Unity Engine)
 
 
Examples of realistic CG stuff made with Blender, by Ian Hubert

 
Get started: Andrew Price (Blender Guru) Donut Tutorial 4.0

 

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